This game has a way of building fear. For a first horror game it has everything you need. Atmosphere, Visuals. I hope you continue to make games.
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A very solid indie horror, I cannot really find many faults in it and as I usually would say, it did what was needed, built up the atmosphere and ended, even if some may think it prematurely or 'without a bang', which can variably be a problem. I hope you continue making horror games similar to this, perhaps a bit longer and more depth, but the aesthetics and atmosphere were great.
This game's pretty damn good. Creeped me the hell out, that's for sure. Haha
That is quite the atmosphere you built!Your game is the first part of the video. I really enjoyed the eerie noises and darkness. Backstory is simple and straight to the point but somehow did not detract the feel of the place. I would make the monster faster and more startling if you wanted more fear. Being slow and encroaching makes it more creepy then scary. Props to you for your first horror game!
GAME WAS GOOD
I loved how the atmosphere builds up and that ending creeped me out. Your game was the first one i played.
The abandoned place really freaks me out. You did a good job of adding rusted textures and sound effects to scare the player. I enjoyed it!
Hey! I've seen a playthrough of CJU Games and I will say it like he did : you did a lot with little. It was great! I never seen a textured cube being translated being so frightning, to be honest
I'm really interested how you did the game. What's the engine you're using? Is it an old engine or a recent one with an old look ?
Thank you! I'm currently using Unity. This is how I did most of the visuals:
- PSXEffects (free alternatives are available) for the camera which let me set render resolution to 320x240 and add dithering.
- I used the PSX shader that came with PSXEffects on some geometry, mostly small props on the inside and the cliffs on the outside.
- Textures are 128x128 with no filtering.
- Models are all very low poly with 256x256 textures.
THAT. WAS. AWESOME.
The atmosphere, sound design and the ending just got me so bad! Thank you for the experience! Here's my little playthrough (Polish language) Cheers!
I wish the game was longer though, ending was a little underwhelming. I'll be looking out for your stuff in the future
man i love the game. it has very nice story and the way it is designed it creating an atmosphere of fear :)
5 stars! A truly amazing game! The old ps1 aesthetic really adds to the feeling. The mood and lighting contributed to the complete dread I was feeling. I jumped a few times, especially at the end. It gave me a sense of paranoia, fear, and nerves, which in this case is exactly what I wanted! I can't wait to possibly see more projects, you really have a talent for this, I can tell!
(Third game in the video, starting at 23:00)
This is one of the few indie horror games recently that has maintained a tense and unsettling environment. I wish there was more to the story, but at the same time, the game is excellent for what it is- AND for a first release and attempt at horror. Fantastic work, and good luck on future projects. I'll be sure to check them out :)
This was such a fun game to play. The story progressing, atomosphere and slow burn really help the ending build up which freaked me out pretty big time. Love the concept as well as overall creep factor.
Although it was a short experience, this was pretty good for a first game. I really liked how well written the narrative was, and the use of the poster and images was a nice touch. It was pretty dark at times throughout the game but overall it was a creepy horror game. Keep up the good work! I made a gameplay video if anyone is interested in watching. Thank you for your time and have a great day! :)
This is truly amazing game. For a 10-minutes of gameplay it has deeper atmosphere than any horror game I've seen. Are you going to expand the game? I would support the game without a question if it appeared on Kickstarter.
Thanks for the kind words, it means a lot to me. I don’t have any plans to expand Hamilton but I do have plans for something bigger that I’m still trying to figure out. All I’ll say is that it will be very similar in style to Hamilton.
It's a shame it doesn't get expansion, but still looking forward to seeing your new game.
Also, I've watched only walkthrough before, but damn, it gave me legit chills when I played it personally. That running shadow is just a masterpiece of a chilling event.
I've also noticed that you've changed "she" to "best friend". I thought that you were playing as her father. Is there a specific reason you've chosen the role of a best friend?
There was no indication about what the player's relation to her was, which I noticed led to a bit of confusion among some people. Honestly I didn't really put any deep thought into it so I went with best friends as to not try to force too much of a specific sort of role onto the player while still having her be someone that the player would bother looking for.
I see. It's just initially you could imagine yourself being related to her based on officer's interaction from the intro: what the officer says and how he does it (that's one good writing) implies stronger relation than best friends. From my point of view at least. Unless, of course, she doesn't have anyone closer.
I loved the art style and the game made me feel tense the whole time
This game was incredibly creepy from the atmosphere to the notes and story! Really unsettling stuff and shows why sound is so important, loved this! This was the second game in the video!
Great job on the atmosphere and design of the game! The ending got me hooked on the lore behind the exclusion zone, and what lies further inside its depths.
This was so much fun! The atmosphere was spooky.
Hey bro I really like this game and I made my 3rd commentary gameplay. Those who are watching my video please support mee, I want motivations to do more videos efficiently
Fantastic atmosphere in this game! I was on edge the whole time in the bunker area.
Hey I reviewed your game
Damn, it was real creepy as I entered the building, the atmosphere/sound effect and game style made it real spooky. I was so scared at the part, where the dude was walking, making loud footsteps. Overall it's a good game.
This was scary but I missed the final jumpscare, rip me
The game was nice well made and I loved the 4:3 ratio but I didn’t know that you had a flashlight which made it harder for me to see but here’s my let’s play
This was insanely creepy. I was being very goofy in the beginning, but as the game went on, I couldn't help but clam up and become immersed in the terrifying environment. The game builds up tension incredibly well, and keeps you in fear after a certain point. I really liked this!
Really spooky game. The atmosphere was scary and kept me anxious for almost the entire playthrough. I enjoyed this game thoroughly. I did a playthrough of the game and I will link it below if you're interested in watching.
Everyone on twitter is talking about how good Hamilton is, so I decided to check it out.Jokes aside, this was amazing. Super creepy, little touches that add more to the scare factory, and never a cheesy jumpscare. Well done!
Is the game finished and needs no more updates?
Content wise the game is done as of 1.1 which just added new ending text, otherwise the only updates in future will be fixes and adjustments which I'll try to address as they come.
A creepy a short search party adventure.
hello, I played the game and it was short and sweet, I liked the environment, sound effects were nicely timed, I wish that the flashlight was a bit brighter cause it barely helped really, over all, good work
Thank you for the video :)
The lighting in general is something I'll be looking into a bit to try to find a middle ground where things are still sufficiently dark while making it less annoying to navigate.
good and short creepy ;D
definitely creepy and though i figured there'd be something behind me or in front of me at the end, it still startled me haha :) nice job i really enjoyed!
Great job on that first demo! Not a big fan of quitting the game at the end though. I really thought the game crashed at first. 😁
The poster that changes on the second "level" is a neat idea but easy to miss entirely. Same for the first "monster".
Kudo for nailing down the PS1/Horror aesthetic. 👍 The demo looks great and creepy. To the point that it made me realize that I would love to play a king's field game in a "modern" setting like that.
Keep it up!
Thanks for the feedback! The game closing at the end was one of the decisions I wasn't super comfortable with but I stuck with it, which was probably the wrong decision. I might upload a sneaky update at some point which replaces it with something better when I can figure it out.
Thanks for playing! :)
played it it was creepy as heck im quite weak at this type of horror games where the backround is all pixelated and dark thats why i usually just remove my headphoens but this game gave me a more terrifying expierence made me remember the old horror game i played years ago here is a video its on the first